Prof. Dr. Sergei Gorlatch

Professur für Praktische Informatik (Prof. Gorlatch)
Prof. Dr. Sergei Gorlatch

Einsteinstr. 62
48149 Münster

  • Forschungsschwerpunkte

    • Algorithmen- und Softwareentwicklung für moderne Rechnersysteme
    • Parallele und verteilte Systeme, Middleware, Grids und Clouds
    • Hochleistungsrechnen, multi-core und GPU-basierte Systeme
    • Verteilte Anwendungen: Online Spiele, Simulationen
    • Performance-Modelle und Optimierung
  • Vita

    Akademische Ausbildung

    Habilitation an der Universität Passau, Erlangung der Venia legendi für Informatik, Habilitationsthema: "Abstraction and Performance in the Development of Programs for Parallel and Networked Systems"
    Promotion zum Dr. rer. nat. in Informatik am Institut für Kybernetik der Akademie der Wissenschaften in Kiew, Dissertationsthema: "Algebren von Datenstrukturen und ihre Anwendung in Parallelen Systemen", Betreuer: Prof. A. Letichevsky
    Diplom in Angewandter Mathematik und Informatik, Universität Kiew
    Studium der Angewandten Mathematik und Informatik (Diplom) an der Universität Kiew

    Beruflicher Werdegang

    Gastprofessor, Universität Iwate, Japan
    Universitätsprofessor (C4), Inhaber des Lehrstuhls für Praktische Informatik (Parallele und Verteilte Systeme) der Westfälischen Wilhelms-Universität Münster
    Universitätsprofessor (C3) für Parallele und Verteilte Programmierung, Technische Universität Berlin
    Oberassistent (C2), Universität Passau
    Gastprofessor, Universität Lyon, Frankreich
    Wissenschaftlicher Assistent (C1) und Habilitand, Universität Passau
    Gastprofessor, Universität Pisa, Italien
    Gastprofessor an der TU München als Research Fellow der Alexander-von-Humboldt-Stiftung (Bonn)
    Projektgruppenleiter am Institut fuer Kybernetik, Kiew

    Mitgliedschaften und Aktivitäten in Gremien

    Mitglied des Editorial Boards des "Journal of Cluster Computing"
    Mitglied des Editorial Boards der Zeitschrift "Multiagent and Grid Systems"
    Herausgeber des "Journal of Programming and Artificial Intelligence"
    Vorsitzender des Programm-Ausschusses des "International Workshop on Constructive Methods for Parallel Programming"

    Rufe

    Ruf an die Universität Düsseldorf (abgelehnt)
    – abgelehnt
    Ruf an die TU Berlin (abgelehnt)
    – abgelehnt
    Ruf an die Universität Gießen, (abgelehnt)
    – abgelehnt
  • Publikationen

    • , , , und . . „Towards an Autoscaling Service for Real-Time Online Interactive Applications on Clouds.“ In Euromicro Conference on Parallel, Distributed and Network-Based Processing, herausgegeben von A Chis und H. González-Vélez. New York City: Wiley-IEEE Press. doi: 10.1109/PDP62718.2024.00024.
    • , , und . „Performance Evaluation of a Legacy Real-Time System: An Improved RAST Approach.“ In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, herausgegeben von JL. Guisado-Lizar, A. Riscos-Núñez, MJ. Morón-Fernández und G. Wainer. Heidelberg: Springer. doi: 10.1007/978-3-031-57523-5_2.
    • , und . „KNOWLEDGE ACQUISITION IN MULTI-AGENT SYSTEMS: A FORMALIZATION OF THE ELEUSIS CARD GAME.Journal of Mathematical Sciences, Nr. 281 (2) doi: 10.1007/s10958-024-07107-y.
    • , , und . . „Descend: A Safe GPU Systems Programming Language.Proceedings of the ACM on Programming Languages, Nr. 8 (PLDI): 841864. doi: 10.1145/3656411.
    • , und . . „Autotuning Parallel Programs by Model Checking.Automatic Control and Computer Sciences, Nr. 56 (7): 634648. doi: 10.3103/S0146411622070045.
    • , , , , , und . . „(De/Re)-Compositions Expressed Systematically via MDH-Based Schedules.“ In CC 2023: Proceedings of the 32nd ACM SIGPLAN International Conference on Compiler Construction, herausgegeben von Clark Verbrugge. New York, NY: ACM Press. doi: 10.1145/3578360.3580269.
    • , , , , , und . . „Achieving High Performance the Functional Way: Expressing High-Performance Optimizations as Rewrite Strategies.Communications of the ACM, Nr. 66 (3): 8997. doi: 10.1145/3580371.
    • , , , und . „Multi-Cloud Container Orchestration for High-Performance Real-Time Online Applications.“ In Euromicro Conference on Parallel, Distributed and Network-Based Processing, herausgegeben von R. Montella, A. Ciaramella, M. Lapegna, M. Danelutto und D. Blanco Heras. New York City: Wiley-IEEE Computer Society Press. doi: 10.1109/PDP59025.2023.00054.
    • , , , und . „An OpenVPN-Based Interconnection in Multi-Clouds with Windows and Linux nodes.“ In Consumer Communications and Networking Conference, CCNC IEEE, herausgegeben von K. Chowdhury. New York City: Wiley-IEEE Computer Society Press. doi: 10.1109/CCNC51644.2023.10059709.
    • , , und . „Accelerating Neural Network Training Process on Multi-Core Machine Using OpenMP.“ In 2022 III International Conference on Neural Networks and Neurotechnologies (NeuroNT), herausgegeben von IEEE. New York City: Wiley-IEEE Press. doi: 10.1109/NeuroNT55429.2022.9805549.
    • , , und . . „Modeling and interactive simulation of measures against infection transmission.Simulation: Transactions of the Society for Modeling and Simulation International, Nr. I (20) doi: 10.1177/00375497221133849.
    • , , und . „Model Checking Meets Auto-Tuning of High-Performance Programs.“ In Logic-Based Program Synthesis and Transformation, Bd.13474 aus Lecture Notes in Computer Science, herausgegeben von A. Villanueva. Heidelberg: Springer. doi: 10.1007/978-3-031-16767-6_4.
    • , und . . „RAST: Evaluating Performance of a Legacy System Using Regression Analysis and Simulation.“ In 2022 30th International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems (MASCOTS), herausgegeben von K Grochla und E Gelenbe. New York City: Wiley-IEEE Computer Society Press. doi: 10.1109/MASCOTS56607.2022.00015.
    • , , und . . „Towards a Generic Framework for GPU-Parallelized Simulations of Light-Driven Nano-Particles.“ In Proceedings of the 2022 International Conference on Computational Science and Computational Intelligence, herausgegeben von Hamid Arabnia, Leonidas Deligiannidis, Fernando Tinetti und Quoc-Nam Tran. New York City: Wiley-IEEE Computer Society Press. doi: 10.1109/CSCI58124.2022.00245.
    • , , , und . . „Systematically extending a high-level code generator with support for tensor cores.“ In GPGPU@PPoPP 2022: Proceedings of the 14th Workshop on General Purpose Processing Using GPU, Virtual Event, Seoul, Republic of Korea, 3 April 2022, herausgegeben von Y Sun, D Wong und H Naghibijouybari. New York, NY: ACM Press. doi: 10.1145/3530390.3532733.
    • Mohamed, Salem Abdel-Badeeh, und Gorlatch, Sergei, Hrsg. . Advances in Science and Technology, Bd.105, Materials, Computer Engineering and Education Technology, Bäch: Trans Tech Publications. doi: 10.4028/www.scientific.net/AST.105.
    • , und . . „Efficient GPU-parallelization of batch plants design using metaheuristics with parameter tuning.Journal of Parallel and Distributed Computing, Nr. 154: 7481. doi: 10.1016/j.jpdc.2021.03.012.
    • , und . . „Measuring Performance of Fault Management in a Legacy System: An Alarm System Study.“ In Modelling, Analysis, and Simulation of Computer and Telecommunication Systems. MASCOTS 2020, Bd.12527 aus Lecture Notes in Computer Science, herausgegeben von M Calzarossa, E Gelenbe, K Grochla, R Lent und T Czachórski. Heidelberg: Springer. doi: 10.1007/978-3-030-68110-4_9.
    • , und . . „Efficient Auto-Tuning of Parallel Programs with Interdependent Tuning Parameters via Auto-Tuning Framework (ATF).Transactions on Architecture and Code Optimization, Nr. 18 (1): 126. doi: 10.1145/3427093.
    • , , , und . . „A Scalable Cloud Deployment Architecture for High-Performance Real-Time Online Applications.“ In High Performance Computing, Bd.12761 aus Lecture Notes in Computer Science, herausgegeben von H Jagode, H Anzt, H Ltaief und P Luszczek. Heidelberg: Springer. doi: 10.1007/978-3-030-90539-2_26.
    • , , und . . „Introducing Interactivity in Disaster Recovery Simulations.“ In New Trends in Intelligent Software Methodologies, Tools and Techniques, Frontiers in Artificial Intelligence and Applications, herausgegeben von H Fujita und H Perez-Meana. Amsterdam: IOS Press. doi: 10.3233/FAIA210026.
    • , und . . „Implicit Data Layout Optimization for Portable Parallel Programming in C++.“ In Parallel Computing Technologies, Bd.12942 aus Lecture Notes in Computer Science, herausgegeben von V Malyshkin. Heidelberg: Springer. doi: 10.1007/978-3-030-86359-3_17.
    • , , , , und . . „Testing of multithreaded applications with locks on non-atomic variables.Scientific and Technical Journal of Information Technologies, Mechanics and Optics, Nr. 20 (2): 243248. doi: 10.17586/2226-1494-2020-20-2-243-248.
    • , , und . . „Efficient Distribution and Processing of Data for Parallelizing Data Mining in Mobile Clouds.Journal of Wireless Mobile Networks, Ubiquitous Computing, and Dependable Applications, Nr. 11 (1): 217. doi: 10.22667/JOWUA.2020.03.31.002.
    • , , und . . „Performance Portability and Unified Profiling for Finite Element Methods on Parallel Systems.Advances in Science, Technology and Engineering Systems Journal (ASTESJ), Nr. 5 (1): 119127. doi: 10.25046/aj050116.
    • , , und . . „Improving Parallel Data Mining for Different Data Distributions in IoT Systems.“ In Intelligent Distributed Computing XIII, Bd.868 aus Studies in Computational Intelligence, herausgegeben von I Kotenko, C Badica, V Desnitsky, Baz D El und M Ivanovic. Heidelberg: Springer. doi: 10.1007/978-3-030-32258-8_9.
    • , und . . „Simulating Infection Transmission: A Case Study of COVID-19.“ In Modelling and Simulation 2020, herausgegeben von Alexandre Nketsa, Claude Baron und Clément Foucher. N/A: Sonstiger Verlag / other publisher.
    • , , , , , und . . „An Ontology-Based Approach to Support Formal Verification of Concurrent Systems.“ In Formal Methods. FM 2019 International Workshops, Bd.12232 aus Lecture Notes in Computer Science, herausgegeben von E Sekerinski, N Moreira, JN Oliveira, D Ratiu, R Guidotti, M Farrell, M Luckcuck, D Marmsoler, J Campos, T Astarte, L Gonnord, A Cerone, L Couto, B Dongol, M Kutrib, P Monteiro und D Delmas. doi: 10.1007/978-3-030-54994-7_9.
    • , , , , , und . . „Dedicative Verification of Reflex Programs.Programming and Computer Software, Nr. 46: 261272. doi: 10.1134/S0361768820040027.
    • , , und . . „A Plug-in Framework for Efficient Multicast Using SDN.“ In Wireless Internet, Bd.317 aus Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, herausgegeben von DJ Deng, AC Pang und CC Lin. Heidelberg: Springer. doi: 10.1007/978-3-030-52988-8_24.
    • , , , , , und . . „Achieving High-Performance the Functional Way: A Functional Pearl on Expressing High-Performance Optimizations as Rewrite Strategies.“ In Proceedings of the ACM on Programming Languages, Bd.ICFP aus 4 USA.
    • , , und . . „md_poly: A Performance-Portable Polyhedral Compiler Based on Multi-Dimensional Homomorphisms.“ Beitrag präsentiert auf der 10th International Workshop on Polyhedral Compilation Techniques, Bologna
    • , , , und . . „Parallelization of the self-organized maps algorithm for federated learning on distributed sources.The Journal of Supercomputing, Nr. 2020 doi: 10.1007/s11227-020-03509-2.
    • , , , , , und . . „Reasoning about Programmable Logic Controllers.System Informatics, Nr. 2020 (17): 3342.
    • , und . . „Distributed Simulation of Crowds with Groups in CrowdSim.“ In 2019 IEEE/ACM 23rd International Symposium on Distributed Simulation and Real Time Applications (DS-RT), herausgegeben von IEEE. New York City: Wiley-IEEE Press. doi: 10.1109/DS-RT47707.2019.8958690.
    • , , und . . „Two-Step Deductive Verification of Control Software Using Reflex.“ In Perspectives of System Informatics, Bd.11964 aus Lecture Notes in Computer Science, herausgegeben von Nikolaj Bjørner, Irina Virbitskaite und Andrei Voronkov. Heidelberg: Springer. doi: 10.1007/978-3-030-37487-7.
    • . . „Toward Structured Parallel Programming: Send-Receive Considered Harmful.“ In Models, Mindsets, Meta: The What, the How, and the Why Not?, Bd.11200 aus Lecture Notes in Computer Science, herausgegeben von T Margaria, S Graf und K Larsen. Düsseldorf: Springer VDI Verlag. doi: 10.1007/978-3-030-22348-9_13.
    • , , , und . . „Parallelization of Algorithms for Mining Data from Distributed Sources.“ In Parallel Computing Technologies. PaCT 2019, Bd.11657 aus Lecture Notes in Computer Science, herausgegeben von V Malyshkin. Heidelberg: Springer. doi: 10.1007/978-3-030-25636-4_23.
    • , und . . „Optimizing a GPU-Parallelized Ant Colony Metaheuristic by Parameter Tuning.“ In Parallel Computing Technologies. PaCT 2019, Bd.11657 aus Lecture Notes in Computer Science, herausgegeben von V Malyshkin. Heidelberg: Springer. doi: 10.1007/978-3-030-25636-4_12.
    • , , , , , und . . „High-performance Probabilistic Record Linkage via Multi-dimensional Homomorphisms.“ In Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing, SAC '19, herausgegeben von ACM. New York, NY: ACM Press. doi: 10.1145/3297280.3297330.
    • , , , , und . . „dOCAL: high-level distributed programming with OpenCL and CUDA.The Journal of Supercomputing, Nr. 65: 122. doi: 10.1007/s11227-019-02829-2.
    • , , und . . „Unified Cross-Platform Profiling of Parallel C++ Applications.“ Beitrag präsentiert auf der 2018 IEEE/ACM Performance Modeling, Benchmarking and Simulation of High Performance Computer Systems (PMBS), Dallas, TX, USA doi: 10.1109/PMBS.2018.8641652.
    • , und . . „ATF: A generic directive‐based auto‐tuning framework.Concurrency Computation - Practice and Experience, Nr. 31 (5) doi: 10.1002/cpe.4423.
    • . . „Send-Receive Considered Harmful: Toward Structured Parallel Programming.“ In The Art of Structuring: Bridging the Gap Between Information Systems Research and Practice, herausgegeben von Katrin Bergener, Michael Räckers und Armin Stein. Düsseldorf: Springer VDI Verlag. doi: 10.1007/978-3-030-06234-7.
    • , , und . . „Generating Portable High-Performance Code via Multi-Dimensional Homomorphisms.“ Beitrag präsentiert auf der 28th International Conference on Parallel Architectures and Compilation Techniques (PACT), Seattle WA
    • , , und . . „Generating efficient FFT GPU code with Lift.“ In Proceedings of the 8th ACM SIGPLAN International Workshop on Functional High-Performance and Numerical Computing, FHPNC@ICFP 2019, Berlin, Germany, August 18, 2019, herausgegeben von M Zocca. New York, NY: ACM Press. doi: 10.1145/3331553.3342613.
    • , und . . „Guest Editorial: High-Level Parallel Programming with Algorithmic Skeletons.International Journal of Parallel Programming, Nr. 46: 13. doi: 10.1007/s10766-017-0512-3.
    • , und . . „ATF: A Generic, Directive-Based Auto-Tuning Framework.Concurrency Computation - Practice and Experience, Nr. 30 (3) doi: 10.1002/cpe.4423.
    • , und . . „Modelling the Scalability of Real-Time Online Interactive Applications on Clouds.Future Generation Computer Systems, Nr. 2018 (86): 10191031. doi: 10.1016/j.future.2017.07.041.
    • , , , und . . „A formally based parallelization of data mining algorithms for multi-core systems.The Journal of Supercomputing, Nr. 2018: 112. doi: 10.1007/s11227-018-2473-8.
    • , und . . „Comparing GPU-parallelized metaheuristics to branch-and-bound for batch plants optimization.The Journal of Supercomputing, Nr. 2018: 113. doi: 10.1007/s11227-018-2472-9.
    • , , , , und . . „Efficient Load Balancing for Multicast Traffic in Data Center Networks Using SDN.“ In 2018 10th International Conference on Communication Systems & Networks (COMSNETS), herausgegeben von IEEE. New York City: Wiley-IEEE Press. doi: 10.1109/COMSNETS.2018.8328187.
    • , , , , und . . „High Performance Stencil Code Generation with Lift.“ In Proceedings of the 2018 International Symposium on Code Generation and Optimization, {CGO} 2018, Vössendorf / Vienna, Austria, February 24-28, 2018 doi: 10.1145/3168824.
    • , , und . „A Transformation-Based Approach to Developing High-Performance GPU Programs.“ In Bd.null aus Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) Heidelberg: Springer. doi: 10.1007/978-3-319-74313-4_14.
    • , , , und . . „OCAL: An Abstraction for Host-Code Programming with OpenCL and CUDA.“ In 2018 IEEE 24th International Conference on Parallel and Distributed Systems (ICPADS), herausgegeben von IEEE. New York City: Wiley-IEEE Press. doi: 10.1109/PADSW.2018.8644541.
    • , und . . „An Ontology of Specification Patterns for Verification of Concurrent Systems.“ In New Trends in Intelligent Software Methodologies, Tools and Techniques, Bd.303 aus Frontiers in Artificial Intelligence and Applications, herausgegeben von Hamido Fujita und Enrique Herrera-Viedma. Amsterdam: IOS Press. doi: 10.3233/978-1-61499-900-3-515.
    • , , , , und . . „Towards Composable GPU Programming: Programming GPUs with Eager Actions and Lazy Views.“ In Proceedings of the 8th International Workshop on Programming Models and Applications for Multicores and Manycores, herausgegeben von Q Chen und Z Huang. New York, NY: ACM Press. doi: 10.1145/3026937.3026942.
    • , und . . „Parallelizing Metaheuristics for Optimal Design of Multiproduct Batch Plants on GPU.“ In Lecture Notes in Computer Science (LNCS, volume 10421), herausgegeben von V. Malyshkin. Heidelberg: Springer. doi: 10.1007/978-3-319-62932-2_39.
    • , , , , und . . „eccCL: Parallelized GPU Implementation of Ensemble Classifier Chains.BMC Bioinformatics, Nr. 2017 doi: 10.1186/s12859-017-1783-9.
    • , , und . . „Towards Simulating the Communication Behavior of Real-Time Interactive Applications.“ Beitrag präsentiert auf der 5th ACM SIGSIM Conference on Principles of Advanced Discrete Simulation (SIGSIM PADS'17), Singapore doi: 10.1145/3064911.3064931.
    • , und . . „Multi-Dimensional Homomorphisms and Their Implementation in OpenCL.International Journal of Parallel Programming, Nr. 2017: 119. doi: 10.1007/s10766-017-0508-z.
    • , und . . „Guest Editors' Note: Special Issue on High-Level Parallel Programming and Applications.Parallel Processing Letters, Nr. 27 (1): 12. doi: 10.1142/S0129626417020017.
    • , und . . „High-Level Programming for Many-Cores using C++14 and the STL.International Journal of Parallel Programming, Nr. 2017 doi: 10.1007/s10766-017-0497-y.
    • , und . . „Using Multiple Semantic Measures for Coreference Resolution in Ontology Population.International Journal of Computing, Nr. 16 (3): 166176.
    • , , , , , und . . „Skeleton Programming for Portable Many-Core Computing.“ In Programming Multicore and Many-core Computing Systems, herausgegeben von Sabri Pllana und Fatos Xhafa. New York City: John Wiley & Sons.
    • , , und . . „A Functional Approach to Parallelizing Data Mining Algorithms in Java.“ In Lecture Notes in Computer Science (LNCS, volume 10421), Bd.10421 , herausgegeben von V. Malyshkin. Heidelberg: Springer. doi: 10.1007/978-3-319-62932-2_44.
    • , , und . . „Towards Efficient Multicast Communication in Software-Defined Networks.“ In 2016 IEEE 36th International Conference on Distributed Computing Systems Workshops (ICDCSW), herausgegeben von IEEE. New York City: Wiley-IEEE Press. doi: 10.1109/ICDCSW.2016.15.
    • , , , und . „TripleID: A low-overhead representation and querying using GPU for large RDFs.“ In Beyond Databases, Architectures and Structures. Advanced Technologies for Data Mining and Knowledge Discovery, Bd.613 aus Communications in Computer and Information Science, herausgegeben von S Kozielsk. Düsseldorf: Springer VDI Verlag. doi: 10.1007/978-3-319-34099-9_31.
    • , und . . „Modelling the Scalability of Real-Time Online Interactive Applications on Clouds.“ Beitrag präsentiert auf der International Workshop on Adaptive Resource Management and Scheduling for Cloud Computing, Chicago, USA
    • , und . . „Efficient Development and Execution of Adaptable Online Games on Clouds.Emerging Technologies and Applications for Cloud-Based Gaming, Nr. 2016
    • , , und . . „A GPU parallelization of branch-and-bound for multiproduct batch plants optimization.The Journal of Supercomputing, Nr. 72: 113. doi: 10.1007/s11227-016-1784-x.
    • , , und . . „Programming GPUs with C++14 and Just-In-Time Compilation.“ In Bd.27 aus Advances in Parallel Computing Bristol: IOP Publishing. doi: 10.3233/978-1-61499-621-7-247.
    • , , , und . . „Multi-Stage Programming for GPUs in Modern C++ using PACXX.“ Beitrag präsentiert auf der The 9th Annual Workshop on General Purpose Processing Using Graphics Processing Unit, GPGPU '16, Barcelona, Spain New York, NY: ACM Press. doi: 10.1145/2884045.2884049.
    • , , , , und . . „RTF+Shark: Using Software-Defined Networks for Multiplayer Online Games.“ Beitrag präsentiert auf der 14th IEEE/ACM International Workshop on Network and Systems Support for Games (NetGames) 2015, Zagreb
    • , , und . . „A Network-Based Scalability Model for Distributed Real-Time Resource Management.“ In Bd.1 aus International MultiConference of Engineers and Computer Scientists Hong Kong: Newswood.
    • , , , und . . „Accelerating Keyword Search for Large RDF Data on Many-Core Systems.“ Beitrag präsentiert auf der The 14th International Conference on Intelligent Software Methodologies, Tools and Techniques, Naples, Italy
    • , , und . . „Parallelizing Branch-and-Bound on GPUs for Optimization of Multiproduct Batch Plants.“ In Parallel Computing Technologies, Bd.9251 aus Lecture Notes in Computer Science, herausgegeben von Springer. Heidelberg: Springer. doi: 10.1007/978-3-319-21909-7_33.
    • , und . . „Enabling High-Level QoS Metrics for Interactive Online Applications Using SDN.“ Beitrag präsentiert auf der International Conference on Computing, Networking and Communications (ICNC'15), Anaheim
    • , , , , und . . „gCUP: Rapid GPU-based HIV-1 Coreceptor Usage Prediction for Next-Generation Sequencing.Bioinformatics, Nr. 30 (22): 32723273. doi: 10.1093/bioinformatics/btu535.
    • , und . . „High-Level Programming of Stencil Computations on Multi-GPU Systems using the SkelCL Library.Parallel Processing Letters, Nr. 24 (03): 1441005. doi: 10.1142/S0129626414410059.
    • , , und . . „A Northbound API for QoS Management in Real-Time Interactive Applications on Software-Defined Networks.Journal of Communications, Nr. 2014 (9): 607615. doi: 10.12720/jcm.9.8.607-615.
    • , und . . „HLSF: A High-Level, C++-Based Framework for Stencil Computations on Accelerators.“ Beitrag präsentiert auf der Second Workshop on Optimizing Stencil Computations WOSC'14 at SPLASH 14, Portland New York, NY: ACM Press. doi: 10.1145/2686745.2686751.
    • , und . . „PACXX: Towards a Unified Programming Model for Programming Accelerators using C++14.“ In LLVM-HPC '14 Proceedings of the 2014 LLVM Compiler Infrastructure in HPC New York City: Wiley-IEEE Press. doi: 10.1109/LLVM-HPC.2014.9.
    • , , , , , und . . „Using Mobile Cloud Computing for Real-Time Online Applications.“ Beitrag präsentiert auf der IEEE International Conference on Mobile Cloud Computing, Services, and Engineering, Oxford, UK
    • , , , , , und . . „Bringing Mobile Online Games to Clouds.“ Beitrag präsentiert auf der IEEE INFOCOM Workshop on Mobile Cloud Computing, Toronto, Canada
    • , , und . „Using Software-Defined Networking for Real-Time Internet Applications.“ In Proc. of the International MultiConference of Engineers and Computer Scientists (IMECS 2014), Lecture Notes in Engineering and Computer Science, herausgegeben von Newswood Limited.
    • , , und . „Improving QoS in real-time internet applications: From best-effort to software-defined networks.“ In Bd.null New York City: Wiley-IEEE Computer Society Press. doi: 10.1109/ICCNC.2014.6785329.
    • , und . . „Towards High-Level Programming for Systems with Many Cores.“ In Perspectives of Systems Informatics - 9th International Andrei Ershov Memorial Conference, PSI 2014, Lecture Notes in Computer Schience, herausgegeben von Alexander Marchuk und Andrey Terekhov. Heidelberg: Springer.
    • , und . . „SkelCL: a high-level extension of OpenCL for multi-GPU systems.The Journal of Supercomputing, Nr. 69 (1): 2533. doi: 10.1007/s11227-014-1213-y.
    • , , und . . „Extending the SkelCL Skeleton Library for Stencil Computations on Multi-GPU Systems.“ In Proceedings of the 1st International Workshop on High-Performance Stencil Computations, herausgegeben von A Größlinger und H Köstler. Wien: International Workshop on High-Performance Stencil Computations.
    • , und . . „Introducing and Implementing the Allpairs Skeleton for Programming Multi-GPU Systems.International Journal of Parallel Programming, Nr. 42 (4): 601618. doi: 10.1007/s10766-013-0265-6.
    • , und . . „High-Level Programming for Medical Imaging on Multi-GPU Systems using the SkelCL Library.Procedia Computer Science, Nr. 18: 749758. doi: 10.1016/j.procs.2013.05.239.
    • , , und . . „A Scalability Model for Distributed Resource Management in Real-Time Online Applications.“ In Proceedings of the 2013 International Conference on Parallel Processing (ICPP)
    • , , und . . „dOpenCL: Towards uniform programming of distributed heterogeneous multi-/many-core systems.Journal of Parallel and Distributed Computing, Nr. 73 (12): 16391648. doi: 10.1016/j.jpdc.2013.07.021.
    • , und . . „SkelCL: Enhancing OpenCL for High-Level Programming of Multi-GPU Systems.“ In Parallel Computing Technologies - 12th International Conference (PaCT 2013), Bd.7979 aus Lecture Notes in Computer Science, herausgegeben von Malyshkin Victor. Heidelberg: Springer. doi: 10.1007/978-3-642-39958-9_24.
    • , , und . . „Uniform High-Level Programming of Many-Core and Multi-GPU Systems.“ In Transition of HPC Towards Exascale Computing, Bd.24 aus Advances in Parallel Computing, herausgegeben von Erik D'Hollander, Jack Dongarra, Ian Foster, Lucio Grandinetti und Gerhard Joubert. Amsterdam: IOS Press. doi: 10.3233/978-1-61499-324-7-159.
    • , , , und . . „Towards bringing real-time online applications on clouds.“ Beitrag präsentiert auf der International Conference on Computing, Networking and Communications (ICNC), Maui, Hawaii, USA
    • , , , , , , , , und . . „Research challenges on engineering service-oriented applications.“ Beitrag präsentiert auf der ICSE 2012 Workshop on European Software Services and Systems Research -- Results and Challenges (S-Cube), Zurich, Switzerland
    • , , , , und . . „Developing Infrastructures for Online Games and Distance Learning using RTF.“ In Proceedings of the International MultiConference of Engineers and Computer Scientists 2012, Bd.2195 aus Lecture Notes in Engineering and Computer Science, herausgegeben von S.I. Ao, Oscar Castillo, Craig Douglas, David Dagan Feng und Jeong-A Lee. Hong Kong: Newswood.
    • , , , und . . „Designing Scalable Multiplayer Online Games.Game Coder Magazine, Nr. 05/2012: 2430.
    • , , , und . . „Designing Multiplayer Online Games Using the Real-Time Framework.“ In Algorithmic and Architectural Gaming Design: Implementation and Development, herausgegeben von IGI Global.
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