Projektseminare (Student Projects)

 

  • Moreen (Molecule Rendering Engine):

    Annika Bürger, Carsten Praßni, Alexander Theißen, Andreas Völker

 

  • Multitouch-Table Support:

    Florian Kleene, Aaron Scherzinger, Yannik Siegert, Nils Vensler

 

  • Streaming to Mobile Devices:

    Emad Altamimi, Stephan Brandt, Matthias Droste, Björn Feischen, Jeffrey Hall, Benjamin König, Eelamayooran Raveendran, Tahar Talebi, Sebastian Terhorst, Sascha Wendt, Malte Wildt, Johannes Zurhorst

 

  • IEEE VisContest 2012:

    Bernd Hemmer, Sören Linnemann, Paul Weingardt

 

  • Onscreen GUI:

    Reza Nawrozi, Marco Ziolkowski

 

  • ITK Wrapping:

    Mathias Dehne, Maike Dudek

 

  • Plotting:

    Helge Böschen, Raphael Bruns, Philipp Hanraths, Zoha Moztarzadeh, Christian Schulte zu Berge
  • Animation:

    André Exeler, Rico Lehmann, Sönke Schmid, Fabian Spiegel, David Terbeek, Carolin Walter
  • Linking:

    Alexander Bock, Benjamin Bolte, Jan Esser, Timo Griese, Alejandro Figueroa Meana, Dieter Janzen, Michael Weinkath
  • Rapid Prototyping GUI:

    Stephan Rademacher, Rainer Reich
  • Volume Labeling:

    Jan Roters, Jörg-Stefan Praßni

 

 

 

Diploma/Master/Bachelor Theses:

  • Mathias Dehne (Multi-Volume OpenCL Raycasting)
  • Maike Dudek (Exploded views)
  • Dirk Feldmann (Flow Visualization)
  • Bernd Hemmer (BSP-Raycaster)
  • Florian Kleene (Lighting & Shadow Volumes)
  • Simon Leistikow (Streamline Bundles)
  • Sören Linnemann (Bounding Box Renderer Revision)
  • Max Piochowiak (Gaussian Transfer Function)
  • Niko Santalidis (Camera Position Renderer Revision)
  • Christian Schulte zu Berge (DTI)
  • Yannik Siegert (Touch Table Animation Integration)
  • Alexander Theißen (OpenGL Core Profile Port)
  • Andreas Völker (CPU SIMD Raycaster)
  • Johannes Zurhorst (Automatic Network Graph Sorting)

 

Other:

  • Maik Dworczynski
  • Jens Kasten
  • Markus Madeja
  • Borislav Petkov
  • Christoph Rosemann
  • Michael Specht
  • Sven Strothoff
  • Christian Vorholt